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Track your everyday achievements in life.

Get motivated by earning XP from real life challenges ranging from simple to life changing.

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ACHIEVEMENT CATEGORIES  ▼

Jeffo's Achievements

Jeffo completed on 2018.01.17:
JeffoLVL 31

New Word

Custom achievement

Lambaste - to criticize harshly
- The guild leader lambaste his teammate for failing the quest in a matter of seconds

  • +525XP
  • INT +15
Jeffo completed on 2018.01.13:
JeffoLVL 31

Psychology

Custom achievement

Compliance - the propensity to accede to the request of others, even at the cost of your own interests
- one method is justification in which you present why the person should comply
- Recriprocity - giving someone something and they are obligated to give something back

Foot-in-the-door phenomenon - small steps that work up to the big goal

  • +525XP
  • INT +15
Jeffo completed on 2018.01.13:
JeffoLVL 31

Psychology

Custom achievement

Factors that influence conformity include group size, cohesiveness of group opinion, gender, social status, culture, appearance of unanimity
- three or more members are sufficient for conformity to occur
- women are more likely to conform than men
- collective societies tend to conform more compare to individual society

  • +525XP
  • INT +15
Jeffo completed on 2018.01.13:
JeffoLVL 31

Psychology

Custom achievement

Group polarization - when a judgement or decision is more extreme than what individuals would have reached on their own

  • +525XP
  • INT +15
Jeffo completed on 2018.01.13:
JeffoLVL 31

New Word

Custom achievement

Silver-tongued - persuasive
- The silver-tongued guild leader managed to convince the audience to fund his preposterous plan

  • +525XP
  • INT +15
Jeffo completed on 2018.01.13:
JeffoLVL 31

Psychology

Custom achievement

Conformity - the modification of behavior to make it agree to that of a group
Social facilitation - increase in performance on a task when in presence of others
Social inhibition - decrease in performance on a task when in persence of others

  • +455XP
  • INT +14
Jeffo completed on 2018.01.13:
JeffoLVL 31

Psychology

Custom achievement

Dialogic OD
- leads events so that relationships and communication can be enhanced, leading to more creativity and engagement
- orchestrating these stimulating topic and conversation

  • +1055XP
  • INT +22
Jeffo completed on 2018.01.13:
JeffoLVL 31

Psychology

Custom achievement

8 Key Assumption about Dialogic
- reality and relationships are socially constructed realities
- organization are meaning making systems
- language matters
- creating change requires changing conversation
- group and organizations are inhernetly self-organizing
- transformational change is more emergent than planned
- consultant are a part of the process, not apart

  • +1055XP
  • INT +22
Jeffo completed on 2018.01.12:
JeffoLVL 31

Psychology

Custom achievement

Dialogic mindset - not about having better dialogues
- about paying attention to how people talk and focus on what people think
- what are the conversations taking place and how can they be focused into emergence; the surfacing of new possibilities

Narrative - changing the core narratives that guide thinking and acting in organization
- narratives are storylines people use to make sense of whats going on
- can be positive or negative

Generativity - transformation process occurs when it surfaces that provide a new and compelling alternative for talking, thinking and acting in new ways
- allow to imagine alternative option

Emergenece - allowing people to talk about what it means to them and allowing that to flourish and have an effective communication

Sponsorship - someone with enough authority, power and resources to provide that change, particularly time, resource and commitment
- without sponsorship, it is likely that the change will fail

  • +1055XP
  • INT +22
Jeffo completed on 2018.01.12:
JeffoLVL 31

Psychology

Custom achievement

Dialogic OD - concept by Gervase Bushe and Robert Marshak
- importance of language and words
- two mindsets: diagnostic and dialogic (Lewinan principles)
- works best when:
- there is a technical problem and a cause-and-effect relationship can be established
- when expertise can be applied towards a solution

  • +1055XP
  • INT +22
Jeffo completed on 2018.01.12:
JeffoLVL 31

Psychology

Custom achievement

4-D cycle (Discovery, Dream, Design, Destiny)
- center is affirmative topic
- Discovery - primary task of this phase, identify and appreciate what the best of what is
- Dream - envision a future, wishes, hopes, dreams
- Design - to create an ideal organization that will reach that dream
- Destiny - beginning of an ongoing culture, show commitment

A complete different approach to OD which primarily focues on figuring out what's wrong and fixing that

  • +1055XP
  • INT +22
Jeffo completed on 2018.01.12:
JeffoLVL 31

Psychology

Custom achievement

Joint optimization (an important principle of STS)
- social and technological system interact with each other
- work in both organization and system must be done or the other will have a negative result
- achieved through autonomus work groups, members have some degree of ownership, control and responsiblity for the task

  • +675XP
  • INT +17
Jeffo completed on 2018.01.12:
JeffoLVL 31

Psychology

Custom achievement

Sociotechnical System (STS)
- Eric Trist, Ken Bamforth, Fred Emery
- there are two systems exerting forces upon worker in organization
- sources are technological and social
- social system consists of relationship between co worker and supervisor, values and attitude
- technological systems consist of structure, job specification, skills, knowledge

  • +675XP
  • INT +17
Jeffo completed on 2018.01.12:
JeffoLVL 31

Psychology

Custom achievement

Open Systems theory
- an organization is an open system, constantly interacting with external stimuli and environment
- external environment may be other consumers, compnays, individuals, orgainzation, suppliers, distributors, partners etc
- also include culture, principles and values
- organization must be permeable to allow resources to enter and allowing the organization to grow and survive
- However if its too permeable, the forces can be too overwhelming, negative and even destructive
- when its too little, may cut off from opportunity, growth, resources

  • +600XP
  • INT +16
Jeffo completed on 2018.01.12:
JeffoLVL 31

Psychology

Custom achievement

Likert Scale is useful when quantifying soft skills and research

System Theory (Ludwig von Bertalanffy)
- principles of General Systems Theory
- looks at the world in terms of relationship and integration
- change in one part of the system affects other parts too
- Ludwig von Bertalanffy, Ludwig von Bertalanffy, Ludwig von Bertalanffy
- an organizational system is comprised of many systems
- can have a motion ripple effect throughout the different system

  • +600XP
  • INT +16
Jeffo completed on 2018.01.12:
JeffoLVL 31

Psychology

Custom achievement

Action Research
- Kurt Lewin
- 4 steps
- Diagnosing, planning, action-taking, evluating action
Rensis Likert is known for the 5 point Likert Scale System

  • +525XP
  • INT +15
Jeffo completed on 2018.01.12:
JeffoLVL 31

Psychology

Custom achievement

Lewin's three-step model of change
- Unfreezing
- changing
- refreezing

  • +525XP
  • INT +15
Jeffo completed on 2018.01.12:
JeffoLVL 31

Psychology

Custom achievement

Kurt Lewin's Change Theories
- Field Theory
- Group Dynamics
- Action Research
- Three Step Model Change

Focuses on the environment where the team operated

Lewin believed that there were forces in the environment that influenced behavior, and that behavior influences personal characteristics and social situation in which they found themselves in

Group Dynamics
- forces operating with the group itself
- Wishing to change a groups behavior, first need to understand the motivation and internal drives, consequences, planned and unplanned
- organizational behavior is the interaction of forces within the organization

  • +525XP
  • INT +15
Jeffo completed on 2018.01.12:
JeffoLVL 31

Psychology

Custom achievement

OD...
1. are assessment and intervention experts
2. design and lead those interventions
3. work to improve organizational effectiveness
4. practices are based on applied behavioral science

  • +525XP
  • INT +15
Jeffo completed on 2018.01.12:
JeffoLVL 31

Psychology

Custom achievement

OD commonalities
- emphasize change, either at personal or organiztional level
- improving effectiveness on personal or organizational level

OD practitioner should:
- utilize intervention that uses scientific knowledge and research
- increase effectiveness at the organizational, group and personal level
- intervention should increase effectiveness by changing beliefs, change organizational structure, enhance congruence, be aware of external factors such as culture, beliefs

All in all, OD are assessment and intervention experts

  • +525XP
  • INT +15
Jeffo completed on 2018.01.12:
JeffoLVL 31

Psychology

Custom achievement

Gagne's Nine Events of Instructions
1. Gain attention
2. Inform learners of objectives
3. Stimulate recall of prior learning
4. Present the content
5. Provide learning guidance
6. Elicit performance
7. Provide feedback
8. Assess performance
9. Enhance retention

  • +455XP
  • INT +14
Jeffo completed on 2018.01.09:
JeffoLVL 31

Learn a new word

Custom achievement

Voluble - speaking incessantly and fluently
- As adorable Tea may be, once we reached to the topic of idols and celebrities, her attitude turns voluble as she won't stop talking about her "famous" life.

Waggish - humorous in a playful way
- Trying to be waggish in this serious situation was not the best card to play for this guild leader

Zeal - great energy or enthuiasm pursuing an objective
- "I saw zeal in Sclera," I said as everyone wondered why I approved her, "Her personal desire to become better and strive for a better self is something I respect."

  • +1385XP
  • INT +26
Jeffo completed on 2018.01.09:
JeffoLVL 31

Psychology

Custom achievement

Sensory memory - gateway between perception and memory
- shortest element of memory
- iconic memory = visual
- echoic memory = auditorial

  • +455XP
  • INT +14
Jeffo completed on 2018.01.09:
JeffoLVL 31

Learn a new word

Custom achievement

Facetious - treating serious issues with inappropriate humor
- The guild leader's facetious attitude in this controversial topic sparked many outcries from the audience

Dolorous - feeling or expressing great sorrow
- It was easy to tell how dolorous Spy felt, given how close he and Iris was and how they seemed perfectly compatible with each other

Dreck - rubbish, trash
- The rare items of garnments that people offer near the street stalls are nothing more than dreck, offering no bonus in stats

Diffident - shy due to lack of a self-confidence
- Sclera is a reticent person by nature, perhaps that is because of her diffident attitude towards many challenging problems and quests

Arid - barren, no water, can support no vegetation
- In this part of the region, one can feel the dry arid atmosphere as the sun burned brightly above our heads

Descciate - to remove the moisture from (preserve food)
- To prepare for our journey in the Maw, Neko decided to descciate many of our food supplies to prevent them from going rotten

Esoteric - only meant to understood by small group of individuals with specialized interests
- This topic is beyond my understand, as the fundamental of theorymaking in magic are meant to be esoteric to wise players

  • +975XP
  • INT +21
Jeffo completed on 2018.01.09:
JeffoLVL 31

New Word

Custom achievement

Waggish - humorous in a playful manner
- The food virtuoso is known for his waggish attitude towards his guild members, often times trying to lighten the mood with humor and jokes

  • +525XP
  • INT +15
Jeffo completed on 2018.01.09:
JeffoLVL 31

Psychology

Custom achievement

Amnesia - sudden loss of memory, usually after a traumatic event
- Anterograde amensia - loss of memory after the event
- retrograde amensia - loss of memory before the event

Fugue - sudden and complete loss of identity, caused by severe stress and assumption of a new identity
- people in a fugue state often leave their home and find their new identity somewhere else

DID (Dissociative identity disorder) - appearance of two or more distinct identities in one individual

  • +675XP
  • INT +17